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An effective approach to the fast, GPU-based, through-wall imaging
Last modified: 2014-03-01
Abstract
We present an approach for the Through-Wall-Imaging based on a simple model of the scattering problem involving few unknowns, exploiting effectively the a priori in-formation on the scenario and using a global optimization approach, relying on Legen-dre-Fenchel Transforms, tailored to fast, parallel implementations on Graphic Processing Units (GPUs).
Experimental results are presented against X-band data collected in a realistic scenario made of a wall of Ytong concrete blocks and a metallic cylindrical scatterer.
Keywords
through-wall imaging; GPU; global optimization; Legendre-Fenchel transform; LLT
Conference papers are not currently available.